Calvin Tam
I work as Director of Photography, Gaffer, Motion Control, Virtual Production, AI Integration
Creative technologist working where cinematography meets real-time and AI. Robot moves for McLaren, Ferrari and Kellogg’s, LED-volume shoots for PUMA and Nike, and the tools that make those days faster.
Things
I build
Beyond the camera: tools I design and code for editing, virtual production, lighting and delivery.
AI rough cuts inside DaVinci Resolve, running locally on Apple Silicon. Transcribe, build the story, switch multicam, add B-roll, SFX and subtitles.
Hours of logging and assembly become minutes; the source is never touched and the editor approves every step.
Turns an iPhone into an Unreal Engine virtual camera. The phone streams its pose as FreeD over UDP, straight into Live Link.
No custom plugin and no C++: a handheld virtual camera for scouting and previs with kit everyone already owns.
An iPhone colour meter modelled on a pro spectrometer. Fuses up to three rear lenses for calibrated CCT, Δuv and illuminance.
Honest by design: every reading carries a confidence score, and reconstructed values like CRI are labelled as estimates.
Watches a folder for new footage, then trims, brands and compresses it with ffmpeg per project and holds it for one-click approval.
Approved clips upload to Drive and reach the client as a link or an on-screen QR code. Nothing goes out until a human says so.










